Articles

Tutorials
December 19, 2020
Why is Blender Shadow Catcher not enough?
Hey guys! My name is Svyatoslav Alexandrov. In this post, I will show you how to achieve the best shadows on a transparent background in Blender and Adobe Photoshop (or other photo editors). Why do we need to get shadows on a transparent background? To compose the initial image with a photo or a solid ...

Tutorials
September 10, 2020
How to create your own HDRI environment map in Blender + video tutorial
Hey guys! My name is Svyatoslav Alexandrov, and today I will show you in 6 easy steps how to create your own HDRI images in Blender for your projects. Step 1 Create and prepare a scene. I already did it. It could be anything you want. You can create walls, a floor and a ceiling, ...

SpeedBlend
August 5, 2020
A simple ShaderBall in Blender 2.83 + SpeedBlend video
SpeedBlend - ShaderBall in Blender 2.83 Here is a simple ShaderBall that I created in Blender 2.83. You can download it for free from Gumroad: Download for free! You can find more cool stuff on my YouTube channel. Like, subscribe, leave your comments, share the video with your Blender buddies, follow me on Instagram, Behance, ...

Projects
April 8, 2020
Klipsch Heresy III created in Blender 3d
The story of this project began last fall. I had old and cheap computer speakers, the sound quality of which was clearly not enough, and I wanted to buy a good sound card. Having looked at several options, I decided not to save money on the purchase and bought a Sound Blaster x7 amplifier. I ...

Projects
January 5, 2019
Modern interior in Unreal Engine 4
Hi guys! Let me introduce you our new extremely talented guy Alexander Bratus. In this post I’ll show you his latest big project created in Blender 3d and Unreal Engine 4 within Alexandrov’s studio. Enjoy! This is not a pre-rendered pictures, it’s an interactive real-time project created in UE 4. Modern technologies allow us to ...

Services
November 4, 2018
Poliigon – the best way to create photorealistic materials
Sometimes we need to create a model with photorealistic materials. But not always we can use procedural textures for this. What do we do? Of course, we go to Google, download the texture of wood, for example, assign it to our model, but it looks ugly. Why? Because we need to use different maps, not ...

Tutorials
November 3, 2018
Rendering of an object with shadow on a transparent background in Blender Cycles
Sometimes we need to render just object and shadow, without background. It may be used to product renders with various backgrounds. Or maybe to embed your render on a photo or a video. Last versions of Blender supports Shadow Catcher. This is an additional object that is not displayed by itself but displays a shadow ...