SpeedBlend - ShaderBall in Blender 2.83 Here is a simple ShaderBall that I created in Blender 2.83. You can download it for free from Gumroad: Download for free! You can find more cool stuff on my YouTube channel. Like, subscribe, leave your comments, share the video with your Blender buddies, follow me on Instagram, Behance, ...
Sometimes we need to create a model with photorealistic materials. But not always we can use procedural textures for this. What do we do? Of course, we go to Google, download the texture of wood, for example, assign it to our model, but it looks ugly. Why? Because we need to use different maps, not ...